Mecha Class: Arthropod.
Crew: 1 pilot.
Weight: 10.0 tons, dry
Depth: 3.6m
Height: 4.4m
Breadth: 3.2m
Max walking speed: 96 kph
Max flying speed: 480 kph
ARMAMENT
2 x triple claws

Front view of standard Invid Trooper

Invid Trooper (rear view)

Invid Trooper cockpit detail

Eliminate Them! ELIMINATE THEM!!!

“It’s all over!”
The Invid Trooper is the standard ground mecha of the Invid forces. Although capable of flight, the standard trooper avoids aerial combat, because it is not nearly as agile as the smaller Fighter and Scout mecha.
Like all newer Invid mecha, the standard Invid trooper has protoculture sensors in addition to optical and electro-magnetic sensors.
Used primarily in areas already under Invid control, the standard Trooper does not contain any offensive weapons like its Shocktrooper counterpart, but it is still a menacing and formidable opponent. It can serve in pacification and control as well as combat operations.
Like all Invid mecha, the standard trooper is relatively lightly armored and can be successfully engaged even by Cyclone-mounted and man-portable rockets, though its claws are quite capable of seriously damaging and destroying an Alpha Fighter.
The upgraded Invid Shocktrooper is essentially the same mecha, but is more heavily armored and has two heavy plasma cannon pods mounted on its shoulders.
The pilot of the Invid trooper sits in a bath of nutrient fluid similar in color (and odor) to the pilot's own blood, and a direct hit to the cockpit compartment will usually cause a mixture of both fluids to gush out.
First Appearance:
Episode #61 - "The Invid Invasion"