mecha database | New Generation | Invid

Invid Fighter Scout

Also known as: Iigaa, Fighter, Attack Scout

Fast-Attack Combat Mecha

Mecha Class: Arthropod.
Crew: 1 pilot.
Weight: 5 tons
Depth: 3.25m
Height: 2.7m (w/cannons)
Breadth: 3.75m
Max walking speed: 64 kph
Max flying speed: 992 kph

2 x Claws
2 x Light Plasma Cannons

The Invid Fighter Scout fast-attack combat mecha

Invid Fighter Scout (top view)

The Fighter Scout’s two plasma cannons are deadly against ground and aerial targets.

Invid Fighter Scouts tend to operate in groups (or “swarms”) to overwhelm opponents with their sheer numbers.

The Invid Fighter Scout is the standard air/space fast-attack combat mecha of the Invid. An upgraded variation of the standard Invid Scout, the Fighter Scout has two top-mounted plasma cannons enabling it to engage air and ground based targets with the same lethal power. It is in this capacity that most resistance fighters on Invid-occupied Earth encountered it. Even though it is usually called the Fighter Scout (or "Armed Scout") scouting is certainly the lesser of the two roles.

The Fighter Scout is a small and nimble mecha, and like the standard Scout, is very capable in aerospace environments and is also piloted by lower-caste Invid.

Like all Invid mecha, the Fighter Scout has protoculture sensors in addition to optical and electro-magnetic sensors. The Fighter Scout is relatively lightly armored, like all Invid mecha, and can be successfully engaged even by Cyclone-mounted and man-portable rockets, though its weapons pods are quite capable of seriously damaging and destroying any opponents.

First Appearance:
Episode #64 - "Survival"